I have a completed Unity project that now needs to make the jump to Google Play. It's already on Apple but my Google is a older version and needs the new one. The first priority is eliminating CVE-2025-59489. After the fix, I’ll need a clean, release-signed Android App Bundle and full Play Console configuration so the app can pass review without warnings. Then convert/port the existing Unity iOS project to Android build. And release it on Google play. Your work will include: • Patching or otherwise mitigating CVE-2025-59489 inside the existing Unity codebase and confirming the issue is no longer flagged. • Producing a stable, optimized AAB with the correct keystore and versioning. • Walking through the Google Play setup—privacy data forms, release track, and any mandatory console settings—until the listing is ready to publish. • Real-device testing on current Samsung Galaxy and Google Pixel and/or any other models to verify performance, input, orientation handling, and store-compliance checks. • Supplying a concise hand-off report that outlines the steps taken, the patched files, build settings, and any follow-up recommendations. I’m ready to hand over the project the moment you are; let’s get this title live and vulnerability-free.