I’m planning a full-scale simulation game that stands apart thanks to its rare focus and a one-of-a-kind storyline and setting. The genre doesn’t sit neatly in the usual life, city-builder, or flight buckets—I want the experience to feel fresh to players who think they’ve seen every sim out there. Here’s what I need from you: • Core prototype built in a modern engine (Unity or Unreal are both fine) for iOS and Android • Game-ready art and sound that reinforce the distinctive world and narrative • Intuitive UI/UX so new mechanics are learned naturally without lengthy tutorials • Source code and project files handed over at each milestone, ready for iterative updates • A short playtest report demonstrating stability and highlighting optimisation passes Acceptance criteria: the delivered build must run smoothly on mid-range Android and recent iPhone models, achieve at least 30 fps, and feature the signature mechanic tied to the unique storyline. If crafting something genuinely different in the simulation space excites you, let’s talk and map out the sprint plan.