I’m building a library of exercise demos and need a skilled 3D artist to create a set of highly realistic 500+ workout animations. The collection will cover both body-weight moves—think push-ups, planks, squats—and equipment-based drills using dumbbells, kettlebells, resistance bands, and similar gear. Each animation should feature a fully-rigged character performing the movement with correct form while interacting believably with the relevant equipment. Clean loopable motion, natural timing, accurate muscle engagement, and camera angles that clearly show technique are essential, as I’ll be overlaying coaching tips later. Deliverables • One FBX (or glTF) file per exercise containing the rigged character, equipment, and animation • A short MP4 preview of each move (plain background, no post-effects) • All textures and materials packed so I can re-light in Blender or Maya without fuss Acceptance criteria • Realistic style that matches commercial fitness apps—no cartoon exaggeration • Zero mesh clipping between character and props throughout the motion • Root motion centred and clean; frame rate 30 fps • Project files open flawlessly in Blender 3.6 LTS If you already have motion-capture workflows in place, let me know; it will speed things up. Otherwise, key-frame skill works for me as long as the final result passes the realism check. Looking forward to seeing a sample of your past exercise or motion work and discussing how many animations we can complete in the first batch.