I’m putting together a custom-content build for a Nintendo Wii title and need help finishing the character work and audio pass. The goal is simple: swap in my own character models and silence the background music so the visuals can be used later with an external soundtrack. Here’s what I already have and what I need from you: • Existing character models that work in other engines but require modification—rigging clean-up, texture alignment, polygon/size optimisation, and conversion so they load flawlessly on genuine Wii hardware (or Dolphin for testing). • A clean game/video dump ready for patching. • A request to mute only the in-game BGM while keeping SFX intact. I’ll hand over the current models, any reference animations, and the dump. You’ll handle the edits, convert everything with the usual Wii-modding toolset (BrawlBox, Wiimms ISO Tools, WiiScrubber—or whichever pipeline you prefer), inject the assets, remove the music track, and return: 1. A fully patched ISO/WBFS (or equivalent files) that boots with the new characters visible and no background music. 2. All altered source files plus a short note of what you changed so I can iterate later. 3. Quick test footage or screenshots proving the mod runs on real hardware or Dolphin. If this sounds like your comfort zone, let me know your estimated turnaround and anything you need from me beyond the model files.