Multiplatform 2D Dress-Up Game

Замовник: AI | Опубліковано: 10.12.2025

I want to build a 2D dress-up game in Unity Hub that launches first on Android and then rolls out to iOS and PC. Players will customise every sprite layer brows, eyes, lips, hair, clothes and then jump straight into two competitive scenes: real-time PvP and a ticket-based ranking contest. Around that core loop sit limited-time events, an in-game store, and a gacha system that feeds fresh outfits and accessories. Unity’s 2D tools, Addressables, and a clean sprite-swap pipeline should keep the asset workflow light, while the competitive modes can run on a lightweight networking solution you’re comfortable with. Feel free to suggest Photon, Mirror, or another proven SDK, as long as we can hit Apple’s multiplayer requirements and still port smoothly to Android and Windows. Deliverables I need inside the next month: • iOS-ready build (priority), followed by Android APK and Windows executable • Modular character-customisation system with scriptable parts and rarity tiers • Real-time PvP arena and ticket leaderboard mode, both synced to simple backend stats • In-game store and gacha mechanics wired to consumable currencies • Event scheduler that can push limited items or rule sets without full updates • Basic UI/UX polish, ready for localisation hooks • Animation system: Smooth transitions for dressing, posing, and PvP actions (idle, victory, gacha reveals). • Camera & scene composition tools: For screenshots, sharing, or “photo mode” features. • Progression framework: Player levels, experience points, and unlockable features. • Quest & narrative system: Story-driven missions, daily tasks, and achievements to keep engagement high. • Social features: Friend lists, guilds/clubs, gifting, or co-op events. • AI opponents: For PvP fallback when matchmaking is slow. • Multiple currency layers: Premium vs. free currencies, plus crafting materials. • Reward balancing: Daily login bonuses, streak rewards, and pity systems in gacha. • Subscription/VIP tiers: Optional monthly passes with perks (extra tickets, exclusive cosmetics). • Analytics & telemetry: Track player behaviour, spending, and retention. • Push notifications: For events, energy refills, or social invites. • Cloud saves & cross-platform sync: Seamless play across iOS, Android, and Windows. • Moderation tools: For chat, leaderboards, and community safety. Please walk me through your relevant experience shipping similar features, especially anything already live on the App Store. A concise overview of toolchains, multiplayer architecture, and any live-ops insights will help me decide quickly so we can hit that four-week window.