I am looking for an experienced Minecraft Java builder to create a 1:1 (or near-1:1) recreation of Prague Castle and its immediate surroundings, focusing on the Royal Palace, St. Vitus Cathedral, Golden Lane, and the Vltava Riverbank below the castle. This is a personal creative project, not a commercial one. The build should be made in Minecraft Java Edition 1.21 to 1.21.10 and delivered as a fully playable world file (.zip or .schem). The focus is on moderate to high architectural accuracy, with interiors included where appropriate. The surrounding area should feature the castle hill terrain, outer defensive walls, the river embankment, and a small section of nearby houses and street façades to create a realistic environment. The total area should be approximately 500 × 500 blocks, with flexibility for proportion adjustments. The architectural style should follow authentic Gothic and Baroque influences consistent with Prague’s design. Builders familiar with tools such as Litematica, WorldEdit, or WorldPainter are preferred. The ideal builder will have prior experience with large-scale historical or architectural projects in Minecraft Java, possess a strong understanding of detailing and proportion, and be able to provide progress screenshots or short video clips during construction. Attention to terrain blending, atmospheric design, and overall composition will be important to capture the feel of the real location. Final deliverables should include a playable Minecraft Java world (.zip or .schem), an optional .litematic version for future edits, and preview screenshots showing both day and night views. This must be a playable Java world and not a render or 3D modeling project. It is intended purely as a personal creative project. Screening Question: Please include in your proposal which Minecraft building tools you use (for example, Litematica, WorldEdit, or WorldPainter) and provide a screenshot or short video clip of a previous in-game build you have completed.