I am building an ongoing pipeline of work that relies heavily on Rhinoceros 3D and need a seasoned user I can trust for the long haul. Typical assignments will range from converting loose sketches into clean, watertight models to refining existing files for presentation, fabrication, and occasional rendering. Turnarounds are sometimes tight, so speed matters, but not at the expense of accuracy or organized layer structure. You should be fully comfortable with Rhino’s modelling toolset (NURBS, SubD, and solid operations), file-clean-up best practices, and exporting assets for downstream software such as KeyShot, V-Ray, or 3D printers. Grasshopper experience is a bonus; if you script your way through repetitive tasks, even better. I work iteratively: we agree on a milestone, you send a progress .3dm along with quick viewport captures, I mark up, and we move forward until final approval. Ownership of native files transfers to me at each approved stage. If you enjoy varied projects, communicate clearly, and can commit to reliable availability, let’s start with a short paid test model and grow from there.