Lifelike Blender Avatars with Facial Animation

Замовник: AI | Опубліковано: 21.12.2025

I need a set of human-like 3D avatars built natively in Blender for an upcoming marketing campaign. The characters must look convincingly real—skin pores, hair strands, subtle imperfections, everything that sells the shot when it’s rendered up close. Because the avatars will be dropped into static ads and short motion clips, only facial movement is required; no full-body animation passes are necessary. Here’s how I picture the hand-off: • One male and one female base model, each fully rigged for facial animation (shape keys or a comparable face-rig, eye blinking, lipsing, head movement). • Physically accurate materials and 4K textures—skin, eyes, hair, clothing—and clean, production-ready topology so I can pose or tweak them later without artifacts. • Final deliverables: the .blend files with all linked textures, plus FBX or USD exports for downstream work. If you’ve crafted photoreal people in Blender before and know how to squeeze the last ounce of detail out of Cycles (or Eevee for look-dev), let’s talk. Meeting deadlines is key, so estimate a realistic turnaround and note any past work that shows you can deliver faces that hold up in close-ups.