I’m looking for a fully-featured Clash Royale private server based on version 2.0.4 (or the closest stable version you can reliably maintain). The objective is to deliver the same gameplay experience players had on Supercell’s official servers—just without in-app purchases—while supporting every iPhone and iPad from older devices like the iPhone 4s and iPad 2 on iOS 6 all the way up to the latest iOS versions. Core Requirements Multiplayer must be smooth and stable, capable of handling several thousand concurrent players. Please recommend a hosting setup you trust for this scale. All in-game systems should function exactly as expected (card upgrades, chests, clans, spectating, etc.), with only in-app purchases disabled. The game must install and run properly across both older and newer iOS versions. Ideally, this would be delivered as two IPA files: One for older devices (iOS 6–10) One for newer devices (iOS 11 and above) Ongoing support is important. I need regular (preferably weekly) bug fixes and updates, and someone who treats this as a long-term project—quickly responding to issues or improvement requests. Acceptance Criteria Players on older devices (iOS 6, iPhone 4s, iPad 2) can install the game, reach the home screen, start a match, and complete it without crashes. Players on modern devices can do the same, with identical gameplay logic and card balancing. Stress testing with 2,000+ concurrent users shows no major lag spikes or disconnects. Clear, step-by-step build and deployment instructions are provided so the server can be migrated if needed. A weekly changelog is shared to track fixes, updates, and improvements. Additional Notes It should be a single shared server environment, meaning players on older iOS versions can play with or against players on the latest iOS versions. Before and during development, I expect proof of progress—such as screenshots or gameplay videos—demonstrating that the server is functional and features are working as intended. This is important to ensure transparency and confirm active development. If this aligns with your expertise—whether you’re using C++, Node.js, Go, or another backend approach—please explain how you would handle version compatibility, hosting infrastructure, and long-term maintenance. I’m aiming for the most reasonable price, but reliability and proven experience are more important.