I’m ready to push the next release of my existing iOS and Android apps and need help rolling in two key areas: fresh functionality and a round of bug squashing. New feature focus • Interactive animations – think smooth, playful micro-interactions that make screens feel alive rather than simple screen-to-screen transitions. I already have concepts sketched out; you’ll help implement them natively so performance stays buttery-smooth on both platforms. Stability & polish Alongside the animation work, a handful of known issues still slip through QA. I’ll provide a concise bug list with steps to reproduce. Your job is to diagnose, patch, and confirm the fixes hold up under regression testing. What you’ll work with The codebases are on GitHub, built with Swift on the iOS side and Kotlin on Android. CI/CD is set up through Bitrise, so once your pull requests pass the pipeline we can roll directly to TestFlight and an internal Play track for verification. Deliverables • Integrated interactive animations fully functional on iOS and Android • Confirmed fixes for all reported bugs, each documented in the changelog • Updated builds pushed to TestFlight and Google Play internal testing, ready for my final sign-off If you’ve shipped animation-rich apps before and thrive on tightening up loose ends, I’d love to review your approach and timeline. Experience in AI is preffered