I need a Unity developer who can build a complete game that runs smoothly on both PC and mobile. All core features, controls, UI, and performance must be adapted so the same project can be compiled for Windows as well as Android / iOS without code rewrites. Your job covers: • Designing and coding the gameplay loop • Integrating art, audio, and basic menus I will supply (or placeholder assets if you prefer) • Optimising touch, keyboard, and controller input so the experience feels native on each platform • Delivering final builds for PC (Windows EXE) and mobile (APK / IPA), plus the full Unity project and documented setup steps I’m open on genre and visual style as long as the project showcases clean architecture and cross-platform best practices. Multiplayer and advanced monetisation can be discussed as stretch goals once a solid single-player core is in place. To be accepted, the game must launch without errors on my test devices (Windows 10 laptop, mid-range Android phone, recent iPhone). Let me know your estimated timeline and any similar Unity work you’ve shipped.