Blender 3D Designer for Energy Devices

Замовник: AI | Опубліковано: 26.12.2025
Бюджет: 8 $

Title: Long-term Blender 3D Product Visualisation Partner (Multiple Product Families) We’re building a complete portfolio of energy devices and need a Blender-based 3D product designer to deliver consistent, premium (Apple-level) visuals across many product families. You will work inside our shared company Blender setup (shared scene standards, cameras, lighting, material library). Products (current scope) SYNQ: P1 meter, DIN-rail smart meter OZZY: 16A smart switch, 25A box, 32A box EMON: 15” TFT screen display Inverters: 22 size variants (same design language; size + logo changes) FLUXX: 23 home battery models XOOM: EV chargers (2 sizes) NENDO: heat pumps (2 models) OGO: heat-pump boilers (2 models) FEU: infrared heaters (3 sizes) What we provide Per product you receive a very detailed brief: moodboard, reference photos, sketches, AI concept renders, competitor examples, intended materials/colors, size guidance, and design-language rules, .stp files from some of the prroducts. Deliverables (per product) Blender source (.blend): clean scene setup + materials Renders: front, side, and 3/4 angle (consistent camera + lighting across the whole family) Thin line drawings: from the same views (clean technical/outline style) Export pack: PNG (transparent background) Optional: OBJ / FBX / glTF (if needed later for web/AR) Quality / output specs (Apple-level) Clean geometry (no shading artefacts), correct proportions, believable materials Print-ready hero renders + web-ready variants Consistent look across families (lighting, reflections, background system) Collaboration & payment This is long-term (more products are coming). We prefer hourly payment, with a fixed target budget per product category (small device / medium enclosure / large battery / inverter family, etc.). What to include in your proposal Hourly rate + weekly availability Portfolio links (product visualisation / industrial design) Your workflow: modelling → materials → lighting → rendering → line drawings 2–3 most relevant samples + rough time estimate for: one “small device” one “large battery” Blender output & quality requirements Rendering: Cycles preferred (photorealistic, studio lighting, clean reflections) Print/poster: 300 DPI equivalent; typically 6000–10,000 px on the long edge + lossless PNG/TIFF as required Web: 2000–4000 px long edge (plus smaller exports) Social: 1080×1350, 1080×1080, 1920×1080 variants Line drawings: generated from the same camera views (Freestyle/line render or vector export), clean and minimal Expect consistent cameras, lighting rig, and material library across all products.