I’m ready to turn a simple game concept into a playable Android prototype and need a mobile-game developer who can move quickly from idea to on-device build. Here’s what I need at this stage: • A runnable Android APK plus complete source files set up in a common engine or native Android Studio project—your choice, so long as it’s easy for me to open and extend. • One short, self-contained level that shows the core gameplay loop with placeholder art and sounds. • Basic UI flow: splash screen, main menu, in-game HUD, pause/restart, and end-of-level summary. • Clean, well-commented code structured for easy future expansion. • Smooth performance on recent mid-range Android phones. I’m flexible on tools—Unity, Unreal, Godot, or native Java/Kotlin—as long as the final package installs and runs reliably. If you can also include a simple scoring system or leaderboard stub, that’s a bonus. Please outline your chosen tech stack, timelines, and any similar Android games you’ve shipped. I’m eager to review a quick demo build and keep the momentum going.