I’ve built an Android mobile app and now need the monetisation layer added. The goal is to wire in both Facebook Audience Network and Google AdMob so the app can serve display, interstitial, and rewarded ads without disrupting the user experience. Note:- First Test demo provides for ads Facebook after hire. otherwise skip all freelancer people. Here’s what I need from you: • Create and configure the required ad units in both AdMob and Facebook Audience Network. • Implement banner/display, interstitial, and rewarded formats in the existing Android codebase (Kotlin/Java; the project is on GitHub). • Make sure each format loads quickly, respects frequency caps, and follows policy guidelines for both networks. • Expose callbacks so I can track impressions, clicks, and reward events in my own analytics module. • Supply a brief setup document outlining the ad-unit IDs, key code snippets, and any SDK or Gradle changes, so future maintenance is straightforward. Acceptance criteria – Test build shows live ads from both networks (test mode acceptable during development). – Interstitials appear only at defined navigation points; banners stay anchored without layout shifts; rewarded videos unlock the intended in-app reward on completion. – No crashes, ANRs, or policy violations flagged by either dashboard. If you’ve recently integrated Audience Network and AdMob on Android and can move fast, this should be a focused engagement. Let’s get these ad units live and start generating revenue.