I need our catalogue of railway-related products turned into lightweight, photorealistic 3D assets and embedded on mandeepindustries.in with true Web-based Augmented Reality. The workflow starts with the 2D images we already have; you will rebuild each item as an optimized glTF/GLB (or a similarly efficient format) that streams quickly on mobile networks. Once the models are ready, they must be displayed on the site so visitors can freely rotate and zoom them, then launch an AR view that anchors the object in their physical space through the mobile browser. Because the solution is browser-first, it has to run on both iOS and Android without forcing users to install an app. Our current stack is a standard HTML/PHP site, but I’m open to integrating frameworks such as Three.js, model-viewer, or AR.js if that speeds up development and keeps load times low. You should handle decimation, UVs, baking, PBR texturing, and any compression needed to stay well under typical WebGL memory limits while preserving detail. Deliverables • Optimized 3D files for each product (source + final glTF/GLB) • Front-end code that embeds the models, supports rotate/zoom, and triggers browser-native AR • Documentation outlining how to add future products and troubleshoot common issues I’ll review by loading the models on a mid-range Android and an iPhone to confirm smooth interaction, quick initial load (<3 s on 4G), and stable AR placement. If that sounds like your specialty, let’s get started.