I have a reference image that needs to come alive in Spline. The goal is a highly detailed 3D model that faithfully mirrors that image, then layers in polished micro-interactions—hover, click, and autonomous loops—and motion sequences that include rotations, translations, and smooth scaling. Here’s the flow I envision: • Build the core geometry and textures inside Spline so it remains fully editable. • Configure hover states that reveal subtle lighting or material shifts. • Add click-triggered responses for deeper engagement. • Let an automatic idle animation run when no input is detected to keep the model feeling alive. • Tie everything together with coordinated rotation, position, and scale keyframes so the piece feels dynamic yet coherent with the site’s aesthetic. Deliverables • Native .spline file with well-named layers, groups, and animations • Web-ready embed snippet or exported project that drops seamlessly into my site • Short walkthrough video or Loom showing how each interaction is wired up 1.Core Interactive Animations (People & Actions) Walking People (Center Pathways) Gentle looping walk cycles for the people moving along the glowing paths. Slight head turns or pauses, as if observing their surroundings. Shadow shift with each step for realism. Gym & Fitness Zone (Top Section) Person doing pull-ups on the bar (up-down motion with body stretch). Someone lifting weights (smooth up-down arm curls). Tiny sweat drops or breathing puff animations. Equipment slightly shaking as it’s being used. Nature & Outdoors Zone (Left Section) People strolling slowly through the garden. Someone sitting down could stretch or wave. Trees swaying lightly in the breeze. Birds flying in and out, butterflies fluttering. Water ripple effect if there’s a pond or small water body. Mind & Learning Zone (Bottom-Right) Person flipping through a book (pages turning loop). Mirror shimmering slightly (reflective effect). Clothes swaying on the rack as if touched. Subtle sparkle or aura effect around “learning” objects. Wellness & Meditation Zone (Bottom) Person sitting in meditation could have slow breathing expansion animation (body rising slightly with inhale). Soft glow aura radiating in sync with breath. Small particles (like fireflies) floating gently. 2.Environmental Animations (World-Building) Central Brain Orb Pulsing glow synced like a heartbeat. Slow rotation with rainbow light refractions. Energy waves flowing outward into the pathways. Pathways Soft glowing pulse along the paths, like a current flowing. Small footsteps glowing when someone walks over them. Trees & PlantsSubtle sway with wind. Blooming animation loops (flowers slowly opening and closing). Sky/Background Very subtle gradient shift, like passing daylight. Floating dust particles or sparkles for ambient life. 3. Microinteraction Style Guide Loop Duration: 3–6 seconds per animation loop (to feel natural, not robotic). Ease-in/Ease-out: Smooth acceleration/deceleration to avoid stiffness. Staggered Movements: Not all characters move at once — creates organic realism. Secondary Motion: When someone moves, nearby objects react (e.g., tree leaves rustling as someone walks by). I’ll supply the reference image and any color or typography guidelines as soon as we start. If the final result looks and behaves exactly as outlined above—and remains easy for me to tweak later—the project is complete.