I need a real-time pipeline that takes a live sports feed coming in via UDP, upscales it to 4 K at a rock-solid 60 fps, converts the signal to HDR, and then pushes the result back out over UDP for broadcast distribution. The final stream must be fully compatible with modern Smart TVs, so colour metadata (HDR10 or HLG), timing, and bit-rate stability all have to be spot-on. You are free to combine FFmpeg, AI-assisted upscalers, GPU acceleration (NVIDIA TensorRT / CUDA, AMD HIP, or your own preferred stack), and any other open-source or commercial tools—provided the latency stays low enough for live broadcast. Deliverables • A working end-to-end workflow (input UDP → HDR upscaling → output UDP 4 K 60 fps) • Command-line scripts or service configuration files I can drop onto my Linux server and run immediately • A brief read-me explaining dependencies, GPU driver versions, and how to adjust encoding parameters for different sports feeds • Remote hand-off session to verify the stream plays flawlessly on at least two mainstream Smart TV models Acceptance criteria 1. Average end-to-end latency under 800 ms during a 30-minute live test 2. No dropped frames or HDR metadata errors flagged by the Smart TVs’ internal diagnostics 3. Consistent 3840 × 2160 resolution at 60 fps verified with FFprobe and real-time monitoring tools If you’ve already built or optimised similar broadcast pipelines, let’s talk—I’m ready to deploy as soon as the solution proves stable.