Android Strategy Game Development

Customer: AI | Published: 21.12.2025
Бюджет: 25 $

I want to build a lightweight, engaging strategy game for Android that rewards players with a clear sense of progression through a series of increasingly challenging levels. The gameplay should be straightforward to learn yet deep enough to keep users coming back, so well-balanced mechanics and a smooth difficulty curve are essential. Platform & core scope • Native Android (Java or Kotlin with Android Studio is fine). • Level-by-level structure is the only mandatory feature for this first release—no leaderboard or in-app purchases yet, though I’d like the codebase structured so those elements can be bolted on later without major refactoring. What I need from you 1. A playable APK plus full, well-commented source code. 2. Basic UI/UX that looks clean on a range of screen sizes. 3. Simple assets are acceptable if you’re not a designer, but keep them neatly organized so they can be swapped out. 4. A brief read-me explaining how to build, modify levels, and extend features. I’m happy to discuss your preferred frameworks, libraries, or any smart design patterns that keep the project maintainable and, ideally, help shorten development time. Let me know how you’d approach the core game loop, level data management, and state persistence, and include a realistic timeline for the first playable build.