I will hand over a set of reference images of a real-world object and need you to turn them into a clean, watertight 3D mesh in Blender or other softwares. Keep the shading simple—just apply flat, basic colours so that individual faces are easy to distinguish, no elaborate texturing required. Once the mesh is finished, calculate the total surface area directly inside Blender (or by exporting to any reliable analysis add-on you prefer) and package that information into a concise, well-formatted PDF. The PDF should show at minimum: • One or two renders of the finished model for visual confirmation • The printable surface-area pdf, joining them which will turn into a 3d object. • A short note on the measurement method or tool used Deliverables 1. The Blender file (.blend) plus an interchange file (OBJ or STL) of the final mesh 2. The PDF report with the surface-area breakdown If the model imports back into Blender error-free and the surface area in the PDF matches a quick spot check, the job is complete.