I need twenty original MetaHuman characters built in the free MetaHuman Creator and handed over as clean FBX files. Each model should be an adult, with an equal mix of male and female presentations, and every one must feel distinct—different skin tones, hairstyles, clothing styles, facial details, the works. All exports have to ship in a perfect T-Pose, with tidy topology, sensible naming, and every texture and material packed alongside the mesh so I can drop them straight into Unreal without hunting for links. No animation work is required; this is purely asset creation and export. Deliverables • 20 individual FBX files (one per character) • Corresponding texture and material sets, ready for PBR use • Optional: quick screenshots or turntables so I can confirm variety before final hand-off Acceptance criteria The project is complete when all twenty files load in Unreal, appear in T-Pose, and match the visual diversity and clean organisation described above. If you’re comfortable inside MetaHuman Creator, know your way around Unreal Engine’s export pipeline, and can keep a sharp eye on naming conventions, I’d love to hear from you.