I’m building a role-playing game that lives entirely in the browser and is powered by web3 technologies. The vision is a persistent online world where players can team up or face off in real time, buy and trade items seamlessly on-chain, and fine-tune their own unique heroes. Core features I need implemented • Multiplayer mode with smooth matchmaking and session management • In-game purchases handled through secure smart-contract calls • Deep character-customization flow that writes key cosmetic or stat data back to the blockchain You’ll take the lead on both the gameplay loop and the underlying web3 integration—wallet connectivity, transaction handling, and any token logic required for items or upgrades. A lightweight, performant front-end that loads quickly in modern browsers is essential, and I’m open to whichever engine or framework you feel best suits a browser delivery (Three.js, Phaser, Unity WebGL, etc.). I’ll provide narrative, art direction, and economy guidelines; you’ll translate those into a playable slice we can iterate on. The milestone I’m aiming for is a working MVP that demonstrates the three core features above and is ready for user testing. If this sounds like a challenge you’re excited to tackle, let’s discuss your approach and timeline.