Twinmotion & Cinema4D Arch Viz

Заказчик: AI | Опубликовано: 07.04.2026
Бюджет: 30 $

I’m developing a full architectural visualization that needs to move seamlessly between Cinema 4D and Twinmotion. The project covers both interiors and exteriors of a mid-sized building; I already have the core structure, some furniture, and basic landscaping in C4D/FBX format, but several key pieces are still missing. Here’s what I need from you: • Review and optimise the models I’ll supply, keeping polygon counts efficient for real-time use. • Create any remaining assets—furniture, facade details, soft landscaping—so the scene feels complete. • Assemble, light, and texture everything in Cinema 4D, then push the project into Twinmotion, preserving materials and hierarchy. • Produce final deliverables: – The organised Cinema 4D file with all new assets clearly labelled – A ready-to-navigate Twinmotion scene (TM file) – 5-10 high-resolution stills (4K) spotlighting both interior and exterior viewpoints – A 30-60 second real-time walkthrough video exported from Twinmotion (MP4) Acceptance criteria: the Twinmotion scene must open without missing textures, maintain smooth performance on a mid-range GPU, and match the lighting mood references I’ll share at kickoff. If you’re comfortable modelling in Cinema 4D, texturing with PBR workflows, and know the quirks of Twinmotion’s material and lighting system, I’d love to see examples of similar work and discuss timelines.