I’m prototyping in Unreal Engine 5 and need a clean, low-poly male base mesh that caps at 5,000 triangles. The look should echo Joe Mad’s heroic style yet keep Manny’s exact proportions so I can drop it onto the stock UE5 skeleton without retargeting. The mesh must arrive in a relaxed A-pose, world-aligned (Y-forward, Z-up). No textures, materials, hair, or extra objects—just geometry. Facial features as well as hands and feet can stay at basic-shape fidelity; consistent edge loops around the shoulders, elbows, hips, and knees are more important than micro-detail. UVs may remain blank but should be symmetrical for future texturing. Acceptance criteria • ≤ 5,000 triangles in Unreal’s mesh stats • Manny-matched proportions, ready for Epic’s animations • A-pose, single object, watertight and manifold • No textures, materials, clothes, or hair • Delivered as FBX (preferred) or OBJ, named Male_Base_A A quick gray shaded preview from Blender, Maya, 3ds Max, or ZBrush will speed approval. Let me know your turnaround time and any questions you have.