Project Title SolidWorks Engineering Simulation & Technical Animation – AquaSkin Self-Sealing Pipe Wrap Project Overview (Important) We are seeking a freelancer with strong engineering visualization and simulation experience, preferably using SolidWorks, to create a scientifically credible 3D model and animation for a materials-science product concept called AquaSkin. AquaSkin is a physics-driven, biomaterials-based system that seals pipe leaks using hydrogel / superabsorbent polymer (SAP) beads. This is not a cinematic animation project — the visuals must resemble engineering simulations / technical analysis outputs, similar to SolidWorks Simulation or Flow Simulation presentations. We have attached reference images demonstrating the style, technical aesthetic, and simulation-like visual language we want to replicate. Critical Requirement – Software & Technical Approach Highly Preferred Workflow: • SolidWorks (strongly preferred) • SolidWorks Simulation / Flow Simulation (if applicable) Alternative tools only acceptable if physics realism is preserved: • Fusion 360 (simulation-capable) • COMSOL (if available) • Blender/Maya ONLY with physically believable deformation & expansion simulation Key expectation: Animations must reflect simulation-consistent material behavior, not manually keyframed scaling or artistic effects. Project Objective Produce engineering-grade visualizations that communicate the underlying materials science and mechanics of AquaSkin: Multi-layer composite structure Hydrogel bead swelling mechanics Constrained expansion & pressure generation Leak sealing via deformation & jamming behavior The final result should feel like a technical demonstration / engineering analysis, not marketing artwork. Technical Concept Summary AquaSkin is a three-layer composite wrap applied to a leaking pipe. Layer Structure 1. Outer Layer – Structural Containment High-tensile, non-permeable layer that resists deformation and contains swelling forces. 2. Middle Layer – Active Sealing Matrix Porous matrix containing hydrogel / SAP beads (microspheres) that swell when exposed to water. 3. Inner Layer – Semi-Permeable Membrane Allows water ingress while retaining beads prior to activation. Mechanism to Visualize When a pipe leak occurs: • Water escapes through crack / defect • Water contacts beads via inner membrane • Beads hydrate → volumetric expansion • Outer layer constrains expansion • Swelling generates inward pressure • Beads deform / jam into leak path • Leak becomes sealed by dense gel mass Physics plausibility is more important than molecular precision. Required Deliverables Primary Deliverable – SolidWorks-Style Simulation Animation Create a technically realistic animation showing: • Pipe segment with visible crack / leak path • AquaSkin wrap installed around pipe • Water flow escaping defect • Water reaching bead matrix • Bead swelling behavior • Constrained expansion mechanics • Pressure directed toward leak • Leak sealing / flow reduction Visual style must resemble engineering simulation outputs. Preferred camera flow: External geometry → Section cut → Activation sequence Length target: ~20–35 seconds Structural / Analytical Visualization Produce a simulation-style technical render or short animation showing: • Cross-section of wrap layers • Clear layer differentiation • Dry vs Activated comparison • Expanded beads in activated state • Visually intuitive pressure logic Should resemble technical analysis diagrams, not infographics. Micro-Scale Physics Animation – Bead Behavior Zoomed-in simulation-like visualization: • Dry bead geometry • Water contact & absorption • Swelling / soft-material expansion • Gel-like deformation • Optional multi-bead interaction Avoid rigid sphere scaling — deformation should look material-driven. Output Files • MP4 rendered animation (1080p minimum) • High-resolution PNG renders • Source files (SolidWorks preferred) Visual Style Direction (Very Important) We want visuals inspired by engineering / simulation presentations, similar to: • SolidWorks Simulation outputs • Flow trajectory visualizations • Stress / deformation visual language • Clean white / neutral backgrounds • Smooth technical camera motion Attached reference images illustrate the desired tone and realism. Accuracy Priorities The animation must convincingly show: Expansion driven by water absorption Constrained swelling mechanics Pressure generation logic Soft / gel-like material behavior Avoid unrealistic artistic effects. When Applying, Please Include Software you will use (must specify) Experience with SolidWorks / simulation workflows Portfolio examples (technical / engineering visuals preferred) Cost estimate Timeline