Roblox Fantasy Dungeon Game

Заказчик: AI | Опубликовано: 20.12.2025
Бюджет: 750 $

The goal is to build a fully-playable Roblox experience where players delve into procedurally-linked dungeons, battle monsters, gather materials and craft better gear before facing a final boss. Core gameplay must blend real-time combat, open-ended exploration, resource nodes that respawn on timers, and an intuitive crafting table that unlocks as new ingredients are found. The overall look should feel slightly realistic yet still recognisably blocky, in line with popular Roblox titles that favour clean PBR textures over cartoon outlines. Please develop the project inside Roblox Studio, scripting in Lua. Feel free to use CollectionService tags, Knit / ProfileService, or comparable frameworks if they speed iteration, as long as the code remains readable and properly commented. Deliverables • A playable demo place file with one overworld hub and at least one multi-room dungeon • Modular enemy AI (melee and ranged) using Roblox PathfindingService • Inventory & crafting UI tied to a data-persistent profile system • Drop tables and resource nodes balanced for 10–15 minute sessions • Clear instructions for publishing and future content drops Acceptance criteria will be a test session inside Team Create where all listed systems function, save data survives re-joins, and average FPS stays above 60 on standard hardware.