I want to launch an Android-only game that can quickly turn into solid revenue. The core idea, genre, art style, and mechanics are still open for discussion—I’m counting on your insight into what actually sells on Google Play right now. What matters most is that the finished game is addictive, lightweight enough for smooth performance on mid-range devices, and fully equipped with robust monetisation: rewarded video, interstitial ads, and in-app purchases. Here’s what I expect to walk away with: • A complete, bug-free Android game (APK + Play Store bundle) ready for publication. • Clean, well-documented source code I can maintain or scale later. • Integrated ad networks (AdMob or a proven alternative) and tested IAP flows. • Store-ready creative assets: icons, feature graphics, screenshots, and a concise ASO-friendly description. Before final hand-over, I’ll test the build on multiple real devices; the game should pass without crashes, memory leaks, or frame-rate drops. If you have a portfolio of released Android titles—especially ones that have generated meaningful income—please include links so I can see what you’ve accomplished. Let’s craft something fun, polished, and, above all, profitable.