I’m ready to turn a fresh adventure-game idea into a real Android title that can also generate steady income. The task covers the whole journey—coding the core mechanics, shaping an engaging story flow, integrating intuitive touch controls, and adding a simple but effective monetisation layer so the game starts earning as soon as it launches. Unity, Godot, or any engine you trust for Android is fine with me as long as the end result runs smoothly on typical mid-range devices. Along the way, I’ll lean on your advice about scope and feature priorities so we ship in a reasonable timeframe without bloating the build. Deliverables I need from you: • A concise design document outlining gameplay loop, level structure, and basic art/style direction • Playable prototype to confirm controls and core fun factor • Release-ready APK plus all project source files • Brief hand-off guide explaining build steps and monetisation settings If you’ve shipped adventure games before—or any mobile titles that make money—your experience will be invaluable. Let’s build something players love and that pays for itself.