We are looking for a professional 3D Artist specialized in automotive modeling to create high-quality, web-optimized 3D assets for a car configurator. This project is for a real-time 3D web configurator, not for renders or videos. You will be responsible for creating all 3D models and textures from scratch based on a detailed reference document and video. Scope of Work 3D Modeling Create a full Mercedes-Benz R107 model with: Exterior body (accurate proportions) Interior (basic but realistic) Separate parts as individual meshes: Body shell Wheels / rims (multiple types) Soft top / hard top Bumpers Body kit parts (AMG) Interior seats, steering, dashboard Customization Assets Models must support: Exterior color variations Wheel swa Soft top open / close Hard top toggle AMG body kit on/off Interior color variants All parts must be properly separated and named for real-time swapping. Texturing & Optimization PBR Textures (BaseColor, Roughness, Normal, Metallic) Optimized for web: Clean topology Reasonable poly count Compressed textures Final export as: GLB / GLTF Tools You may use: Blender or Autodesk 3ds Max (Your choice, but must deliver GLB/GLTF) Deliverables You must provide: All .blend / .max source files Final optimized .glb / .gltf files Texture folders Simple part structure documentation Mandatory Experience You MUST have: Automotive 3D modeling experience Experience creating assets for: Web / Three.js / real-time engines