I need a complete, cross-platform remake of Monopoly Go, built for both Android and iOS, and submitted live to Google Play and the App Store under my publisher accounts. Core gameplay • Classic Monopoly board and rules • Online multiplayer only (no local pass-and-play needed) • Optional easy-level AI opponents to fill empty seats • A lightweight in-game store for cosmetic items and one-time boosts Technical expectations Unity or another proven cross-platform engine is fine as long as the final builds pass Apple and Google review. Please integrate Firebase (or a comparable service) for real-time matchmaking, player authentication and basic analytics. Purchases must use the native billing libraries for each store. Deliverables 1. Production-ready Android (AAB) and iOS (IPA) builds, uploaded and approved. 2. Source code with clear project structure and comments. 3. Store assets: icons, screenshots, short promo video. 4. One-page deployment guide so I can publish future updates myself. Acceptance Gameplay must run smoothly on mid-tier devices (Android 10+, iOS 13+), online matches should start in under 10 seconds on a 10 Mbps connection, and the in-app purchase flow has to complete without crashes or unhandled errors. Let me know your estimated timeline for development, testing and store approval, plus any previous links to similar multiplayer titles you’ve shipped.