I’m putting together a small library of Houdini scene files and need turnkey setups for four distinct effects: • Dust impact • Wind-driven petal flower (for a fantasy setting) • Wall fracture impact • Generic fog pass Each setup should be cleanly organized, clearly labeled, and ready to drop into other projects. I’d like the .hip file, any custom HDAs you build, and a brief note on key parameters so I can tweak or scale the effect later. Feel free to use stock assets or simple proxy geometry for testing—what matters is that the nodes are efficient, non-destructive, and easy to read. A quick flipbook or viewport playblast that shows the effect in action will help me verify everything without needing to render first. If you have proprietary tools that speed things up, that’s fine; just package them with the delivery. Let me know your estimated timeline and any questions about the shot context, and we can get rolling right away.