I’m developing a life-size, fully poseable mannequin that can be 3D-printed in plastic and would like a mechanical-minded designer to create the master files. The figure should stand at average human height and show moderate anatomical definition—enough muscle contours to read naturally on camera or in a shop window without demanding hyper-realistic skin texture. Key requirement: every single joint, from the cervical spine down to individual fingers and toes, must articulate smoothly and hold a pose. I’m open to clever joint solutions—ball-and-socket, snap-fit, embedded hardware, elastic cord, or a hybrid—so long as the final assembly remains flexible yet sturdy for repeated repositioning. Because printers have build-volume limits, I expect the model to be split logically, with indexed connections that are easy to align and reinforce. Please consider tolerances for common FDM plastic (PLA, PETG, ABS); if you prefer to design around another printable plastic, let me know your rationale. Deliverables • Print-ready STL (plus STEP/IGES for editability) of every part • Clear assembly guide showing hardware, orientation, and any post-processing needed • Short test video or image set proving full-range articulation Acceptance • All joints rotate/bend through natural human ranges without excessive play • Parts fit together on an FDM printer with ±0.2 mm tolerance • No single component exceeds 300 mm in any axis unless you provide a sensible slicing strategy If you have prior examples of poseable 3D prints or mechanical toys, a quick glimpse will help me gauge your approach. Let’s build a mannequin that can strike any pose straight off the print bed! Prototype or your portfolio is required to start the project. Good luck