Full-Cycle Game Development Partner

Заказчик: AI | Опубликовано: 30.01.2026
Бюджет: 250 $

I have a playable concept sketched out on paper and now need it turned into a real, working game. The core idea, mechanics, art-style references and a rough flowchart are ready; what’s missing is an experienced developer who can translate all of that into code, iterate on feedback and guide the project from prototype to final build. You are free to recommend the engine that best suits the concept—Unity, Unreal, Godot or something else—so long as it supports mobile and desktop exports without sacrificing performance. I’ll be providing design direction, original art assets as they’re produced, and regular play-test notes. You’ll handle implementation, optimisation, version control and bug fixes, while also advising on technical constraints that could affect level design or monetisation. Deliverables • Technical design document outlining chosen engine, architecture and production timeline • Playable prototype demonstrating core loop and at least one complete level • Incremental builds at agreed milestones (alpha, beta, release candidate) • Final production build plus clean, well-commented project files I consider the job complete once the final build passes my test plan on both Android and Windows, loads within acceptable times and runs at 60 FPS on mid-range hardware. Let’s discuss the scope, milestones and any questions you have so we can lock in a schedule and get started.