The goal is to have a fully-functioning Fabric-based Minecraft server that feels alive from day one. I already have reference servers and can share every plugin name, config sample, and texture I like; what I need is someone to wire it all together so players log in and instantly see an economy, auction house, RTP, chat prefixes/suffixes, and key-based crate lootboxes ready to go. Core features • Fabric platform preferred (I’m open to Spigot, Bukkit, or Paper if it makes the job cleaner). • Economy with balance commands, payments, and a GUI shop. • Auction system that supports bidding and buy-now. • RTP button/command with configurable world borders. • Rank prefixes & optional suffixes that hook into permissions. • Crate-style lootboxes: players earn keys, right-click a crate, and pick from a rolling menu of rewards. • All configs tidy, editable, and commented. Discord integration A companion Discord bot should read the same database or API endpoints and show: - Current online player count - Individual balance - Total playtime - Blocks broken (per player and global) I’d like simple slash commands such as /stats, /toptime, /topblocks, plus automatic online/offline status pings. Deliverables 1. Server files with all plugins/mods installed and tested on the latest release. 2. Source + compiled JAR for any custom plugins you create. 3. Discord bot source (Node.js, Python, or Java) and a brief setup guide. 4. One-page README covering install steps, database schema, and how to tweak settings. Acceptance criteria The server boots with zero errors, every listed command works for default and admin ranks, crates dispense items correctly, and each Discord command returns the right data within two seconds. If you’ve built Fabric economies or Discord bots before, this should be a straight run. I’m ready to start as soon as you can outline your approach and timeline.