Blender Rigging Help

Заказчик: AI | Опубликовано: 27.12.2025

I have a completed prop model in Blender and need a clean, no-nonsense rig that lets me move, rotate, and scale it easily inside an animation scene. Nothing fancy—just the standard transformation controls with sensible parenting so the asset drops straight into my shot without breaking. You’ll receive the native .blend file and any texture folders the moment we start. In return, I’d like a rigged version of the same file with: • A single master control for global transforms • Logical origin pivots that match the prop’s real-world behavior • Uncluttered outliner and naming that follow Blender conventions Please keep modifiers and constraints non-destructive so I can tweak things later if needed. As soon as the rig passes a quick playblast check—no drifting or scale issues—I’ll mark the milestone complete and release payment. If you know your way around basic object rigging in Blender, this should be a quick win for both of us.