Bedrock Survival Massive Farm Project

Заказчик: AI | Опубликовано: 11.02.2026
Бюджет: 50 $

Below is the Project OMEGA – Performance Specification Sheet (Optimized for Bedrock survival, large-scale base) PROJECT OMEGA — MAX OUTPUT FARM SPECS All farms must be: Fully automatic AFK-safe Storage-linked Lag-optimized Scalable Chunk-aligned when required CROP MEGA FLOOR (2F2) Wheat / Carrot / Potato (Villager Powered) Best Version: 4-villager auto farm module × 4 per crop Target Output: 4 double chests per hour per crop (combined modules) Sugar Cane (Observer/Piston flying machine) Best Version: 0-tick style not possible in Bedrock — use long piston line Target Output: 6 double chests per hour Bamboo Best Version: Flying machine harvest strip Target Output: 8+ double chests per hour Kelp Best Version: Vertical piston auto-harvest towers Target Output: 5 double chests per hour Cactus Best Version: Zero-tick not allowed — observer grid system Target Output: 3–4 double chests per hour VILLAGER TRADING FLOOR (2F3) Not production-based — profit-based. Must include: 10+ Librarians (Mending, Unbreaking, Efficiency, etc.) 6 Farmers 4 Toolsmith 4 Armorer 4 Weaponsmith Goal: Infinite emerald income Infinite diamond gear Infinite enchanted books MOB / XP FARM (2F4) General Mob Grinder Best Version: 4-platform trident killer system Target Output: 3–5 double chests per hour mixed mob loot 30+ levels in <5 minutes IRON FARM (2F5) Best Version: 20-villager Bedrock stacked iron farm Target Output: 4,000–5,000 iron per hour ~6 double chests per hour Must be: Chunk aligned Zombie scare mechanic Cat kill chamber optional GOLD FARM (2F6) Best Version: Nether portal ticking gold farm Target Output: 6–10 double chests per hour gold nuggets 30+ levels per hour Must include: Trident killer Item filter to auto smelt nuggets → ingots (optional) SLIME FARM (2F7) Best Version: 4 slime chunk multi-layer Target Output: 2–4 double chests per hour slimeballs Must: Be below Y 40 Proper lighting AFK platform RAID FARM (ADD THIS — REQUIRED) This is essential. Best Version: Bedrock stacking raid farm Target Output: 4+ double chests per hour emeralds Totems unlimited Redstone, glowstone, gunpowder overflow This replaces need for: Totem hunting Emerald grinding PIGLIN BARTER SYSTEM (ADD) Connected to gold farm. Target Output: 2–3 double chests per hour random barters Quartz, obsidian, crying obsidian, pearls GUNPOWDER FARM (Optional Upgrade) Creeper-only design. Target Output: 4+ double chests per hour gunpowder STORAGE REQUIREMENTS STACKABLE STORAGE Must handle 500+ item types One slice per item Overflow protection 20+ double chest capacity per major item UNSTACKABLE STORAGE Category-based vaults: Armor Tools Weapons Books Potions Shulkers Mob drops Totems Must: Accept everything automatically No item loss Overflow chest REACTOR LEVEL Beacon pyramid: Haste II Resistance Speed Emergency supply: 10+ shulker kits Totem reserve (minimum 2 double chests) FULL BASE OUTPUT EXPECTATION When complete, Project OMEGA should produce: Iron: 10k/hour Gold: 8k/hour nuggets Emeralds: Unlimited (raid farm) Slime: 5 double chests/hour Gunpowder: 8 double chests/hour Crops: 5–8 double chests/hour per type XP: 40+ levels per few minutes