I’m building a real-time scene in Unreal Engine and need a skilled 3D artist to supply a library of animated, futuristic props. The project covers both simple set-dress items and intricate hero pieces, but it is strictly props—no characters or full environments. Everything must import cleanly into Unreal with materials that work out of the box. The job involves modelling, UV unwrapping, PBR texturing, light rigging where required, and creating short, loopable animations (think moving parts, opening panels, subtle mechanical motion). Performance matters, so sensible poly counts and LODs are expected. Deliverables • Game-ready files • 2K or 4K PBR texture sets (BaseColor, Metallic, Roughness, Normal, AO) • Unreal Engine assets or a sample project showing materials and animations hooked up • Quick viewport/video preview demonstrating each prop’s animation Acceptance criteria • Zero import or shader errors in the latest Unreal Engine version • Animation loops play seamlessly with root motion locked as needed If this aligns with your skill set and you’re comfortable pushing a sleek, sci-fi aesthetic, let’s talk timing and milestones so I can slot the assets straight into production.