I’m handing over a fully textured 3ds Max scene that already has its materials set up; your job is to turn it into presentation-ready visuals. I need high-quality output—both still images and a smooth, realistic walkthrough—so please bring whatever lighting finesse and render-engine expertise (V-Ray, Corona, Arnold, etc.) you prefer. Scope • Render more than six final images at print‐worthy resolution, polished and ready for immediate client review. • Build and render a realistic camera walkthrough from the same file. The move should feel natural, showcase key areas, and arrive as a clean video file plus the raw frames. Acceptance The work is done when the stills look photorealistic, the walkthrough plays without flicker or noise, and all source files/settings are returned alongside the final outputs.