I’m providing a complete set of AutoCAD drawings and need them turned into a clean, accurate 3-dimensional model with realistic textures applied. The geometry should follow the CAD line-work precisely, but I’m counting on your eye for detail to choose or create materials that make the object look believable under normal lighting—no placeholder colours, please. Please work in the software you’re most comfortable with (Blender, 3ds Max, Maya, Cinema 4D, etc.) and send back: • The native project file • An export in OBJ or FBX with textures properly linked • All texture maps in an organised folder (PBR if available) Before delivery, verify that the model opens without missing references and that UVs are laid out cleanly so I can adjust materials later if needed. If something in the CAD files is unclear, let me know early so we can sort it out together.